Dyne [Swords of Darkness] | ||
|---|---|---|
| Rarity | 3★ | |
| Type | Power | |
| Role | Healer | |
| Race | Humanoid | |
| Basic attack | Physical | |
| Stats | Max Value |
|---|---|
| HP | 4,898944 at level 1 4,718 at max level +180 from skills |
| Offense | 3,935771 at level 1 3,815 at max level +120 from skills |
| Defense | 1,947944 at level 1 1,887 at max level +60 from skills |
| Speed | 27699 at level 1 246 at max level +30 from skills |
| Damage Taken | ||||||||
|---|---|---|---|---|---|---|---|---|
| Flame | Wind | Earth | Water | Ice | Shining | Thunder | Darkness | Poison |
| +25% | +25% | +25% | +25% | +25% | +25% | +25% | +50% | +50% |
| Active | Middle Healing | 3 mp | Healer | |
|---|---|---|---|---|
| Ingame description | Restores one ally's HP | |||
| Overdrive | Charges overdrive bar by 9% | |||
| Healing |
Heal one ally for 1404540 at unit level 1, skill level 1
|
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| Active | Mud Arrow | 5 mp | Attacker | |
|---|---|---|---|---|
| Ingame description | Deals earth elemental magic damage to a foe | |||
| Overdrive | Charges overdrive bar by 6% | |||
| Damage |
Deal
107%103.5% at skill level 1
Earth type Magic damage to one enemywith a bonus +5%+2% at skill level 1 element rateElement rate: an elemental damage buff, but for this attack only Critical rate of 1.56%. +5% to stun |
|||
| Active | Rock Boost + | 2 mp | Enhancer | |
|---|---|---|---|---|
| Ingame description | Raises the earth element attack of one ally | |||
| Overdrive | Charges overdrive bar by 12% | |||
| Buff |
Give +50%+30% at skill level 1 Earth element strengthen
to one ally for 3 turns
|
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| Overdrive | Light Healing | |||
|---|---|---|---|---|
| Ingame description | Restores one ally's HP | |||
| Healing |
Heal one ally for 2106810 at unit level 1, overdrive 1
|
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| Profile |
|---|
Character name: Dyne Woodwonder Race: Human Role: Healer Type: Power A member of the silver class adventurer team “Swords of Darkness.” His mustache is just as sturdy as his physique. There is a faint scent of herbs coming from the pouches on his waist. He is responsible for the team’s healing and support, and fights in close combat with a mace. |
| Variations |
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