Zero [Battle Demon] | ||
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Rarity | 5★ | |
Type | Power | |
Role | Tank | |
Race | Humanoid | |
Basic attack | Physical |
Stats | Max Value |
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HP | 8,1401,528 at level 1 7,640 at max level +500 from skills |
Offense | 6,7201,092 at level 1 5,350 at max level +300 from skills +1,070 from affection |
Defense | 4,1721,676 at level 1 3,352 at max level +150 from skills +670 from affection |
Speed | 368128 at level 1 318 at max level +50 from skills |
Damage Taken | ||||||||
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Flame | Wind | Earth | Water | Ice | Shining | Thunder | Darkness | Poison |
Normal | -50% | -50% | +25% | +25% | Normal | Normal | Normal | Normal |
Active | Demi-human Killing + | 3 mp | Attacker | |
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Ingame description | Deals physical damage to one foe increased damage to subhumanoids |
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Overdrive | Charges overdrive bar by 6% | |||
Damage |
Deal
128%114% at skill level 1
Physical damage to one enemy+30% Demi-human killer Critical rate of 1.56%. +5% to stun |
Active | Body/Martial Arts Up + | 2 mp | Enhancer | |
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Ingame description | Increases the user's physical attack and physical skill attack |
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Overdrive | Charges overdrive bar by 12% | |||
Buff |
Give +50%+37.5% at skill level 1 Physical attack
to self for 3 turns
|
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Buff |
Give +75%+56.25% at skill level 1 Physical skill damage
to self for 3 turns
|
Active | Perfect Mirror | 3 mp | Tank | |
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Ingame description | Lowers the DMG user receives & raises DEF but makes it easier to be targeted by foes, raises Ov. Gauge |
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Overdrive | Charges overdrive bar by 36% | |||
Advantage |
Give self 200%150% at skill level 1 Provoke for 3 turns
|
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Advantage |
Give self +50%+37.5% at skill level 1 Damage reduced for 3 turns
|
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Buff |
Give +50%+37.5% at skill level 1 Defense
to self for 3 turns
|
Passive | Hostility up | Tank | ||
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Ingame description | Makes the user more easily targeted by the enemy for the first 3 turns at the start |
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Advantage |
3 turns of
Start with 200%100% at skill level 1
Provoke
|
Passive | Defense up | Tank | ||
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Ingame description | Physical and magic defense raised | |||
Buff |
+15%+7.5% at skill level 1 Magical defense
|
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Buff |
+15%+7.5% at skill level 1 Physical defense
|
Overdrive | Possessed Fist | |||
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Ingame description | Deals physical damage to one foe,increases the user's physical attack strength, defense, critical hit rate, and evasion |
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Damage |
Deal
190%160% at overdrive 1
Physical damage to one enemy |
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Buff |
Give +75%+50% at skill level 1 Physical attack
to self for 1 turns
|
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Buff |
Give +75%+15% at skill level 1 Defense
to self for 1 turns
|
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Buff |
Give +70.31%+25.0% at skill level 1 Critical
to self for 1 turns
|
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Buff |
+5+1 at skill level 1
EvasionEvasion stacks:
to self for 1 turns
1: 20% Dodge 2: 27% Dodge 3: 33% Dodge 4: 39% Dodge 5: 43% Dodge 6: 47% Dodge 7: 50% Dodge 8: 53% Dodge 9: 56% Dodge 10: 58% Dodge |
Profile |
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Character name: Zero Race: Human Role: Tank Type: Power The executive of Eight Fingers, the security department of a criminal organization. One of the “Six Arms,” which he commands. They are said to be comparable to adamantine class adventurers in level. A baldheaded monk with the nickname “Battle Demon.” He is the strongest of the Six Arms. He is so tough that he can punch through a wall as if it was made of clay, and deflect blades. He has a skill through which he can enhance parts of his body depending on the animal spirit he channels, such as Panther Feet, Falcon Back, Rhinoceros Arms, Buffalo Chest, and Lion Head. The speed and strength of Zero’s fists is so intense that he has difficulty controlling them himself. Even though he possesses such strength and the self-confidence it comes with, he is not boastful and has the calmness to analyze the situation as well as the enemy. He really is a “strongman.” |
Variations |
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