Momonga [Warrior Phase] | ||
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Rarity | 5★ | |
Type | Speed | |
Role | Tank | |
Race | Undead | |
Basic attack | Physical |
Stats | Max Value |
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HP | 8,5041,601 at level 1 8,004 at max level +500 from skills |
Offense | 6,5241,049 at level 1 5,187 at max level +300 from skills +1,037 from affection |
Defense | 4,4191,779 at level 1 3,558 at max level +150 from skills +711 from affection |
Speed | 388136 at level 1 338 at max level +50 from skills |
Damage Taken | ||||||||
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Flame | Wind | Earth | Water | Ice | Shining | Thunder | Darkness | Poison |
+25% | Normal | Normal | -50% | -50% | Normal | Normal | Normal | Normal |
Active | Attack Destruction Slash | 3 mp | Enhancer | |
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Ingame description | Deals physical damage to a foe and decreases its attack |
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Overdrive | Charges overdrive bar by 6% | |||
Damage |
Deal
115%107.5% at skill level 1
Physical damage to one enemyCritical rate of 1.56%. +5% to stun |
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Debuff |
inflict
-25%-18.75% at skill level 1 Attack
to one enemy for 3 turns
|
Active | DEF UP + / Nullify Magic | 2 mp | Tank | |
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Ingame description | Increases the defense of an ally and nullifies magic damage once |
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Overdrive | Charges overdrive bar by 12% | |||
Buff |
Give +15%+11.25% at skill level 1 Defense
to one ally for 3 turns
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Advantage | Give one ally Immune to magical damage for 1 stack |
Active | Shield Guard | 5 mp | Tank | |
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Ingame description | Decreases the damage taken by the user for 3 or 4 turns, makes it easier for the user to be targeted by foes |
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Overdrive | Charges overdrive bar by 9% | |||
Advantage |
Give self +80%+60% at skill level 1 Damage reduced for 4 stacks or 3 turns
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Advantage |
Give self 150%113% at skill level 1 Provoke for 3 turns
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Passive | Physical defense up | Tank | ||
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Ingame description | Physical defense increased | |||
Buff |
+10%+5% at skill level 1 Physical defense
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Passive | Magic defense up/nullify magic | Tank | ||
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Ingame description | Magic defense increased and 1st time-only magic damage nullified |
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Buff |
+10%+5% at skill level 1 Magical defense
|
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Advantage | 1 stack of Immune to magical damage |
Overdrive | Touch of Undeath | |||
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Ingame description | Deals dark element physical damage to a foe,decreases its attack, and inflicts paralysis |
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Damage |
Deal
160%140% at overdrive 1
Dark type Physical damage to one enemywith a bonus +50%+33% at overdrive 1 element rateElement rate: an elemental damage buff, but for this attack only |
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Debuff |
inflict
-52.5%-35% at overdrive 1 Attack
to one enemy for 3 turns
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State |
36%28% at unit level 1 to inflict Paralysis to one enemy for 3 turns
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Profile |
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Character name: Momonga Race: Undead Role: Tank Type: Speed Momonga, ruler of the Great Tomb of Nazarick. Taking off his usual Magic Caster costume to expose his white body, which Shalltear admired as “beautiful crystal,” he equipped a one-handed sword and a round shield. Momonga, who is a Magic Caster, has physical attack power equivalent to that of a level 30 warrior in Yggdrasil. As he has reached level 100 as a magician, there is little hope for him to increase his level or status as a warrior, even if he continues to fight and train as a warrior. However, even between those of the same level 100, important factors like reaction speed, memory, judgment, and battle experience can lead to victories and defeats that override their stat differences, and one can expect growth in their “player skills,” as they say in Yggdrasil. For Momonga, having already matured as a magician, including experience in actual battle and gaining battle experience as an inexperienced warrior is valuable “room for growth.” Though an increase in level and stats is unlikely, he still hasn’t given up on the possibility, and has a collar around his neck that “increases experience earned in exchange for a reduction in ability.” This suggests that the gladiator-like appearance of Momonga is nothing more than a “growth experiment” in order to use himself as a test subject. Even with his physical attack power being equivalent to a little over level 30, Momonga is equipped with skills that do not allow half-baked attacks to penetrate, such as upper-level magic nullification, stabs, and slashing weapon resistance. Of course, the level of difficulty in confronting him would be no more than that of a battle with a level 30 or so warrior… |
Variations |
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